Mech Display

The construction process starts with designing the mech.  After drawing scores of thumbnails to test different shapes and creating a practical method of movement the mech started to take shape.  The front image below has one half covered with reactive armour while the other is left bare to compare the different approaches.


The next step was to model the mech in 3D which allowed me to check for physical problems regarding movement and to define important details (note that some parts are simply blocked out where I have not finished the design).  Within the model the steel skeleton that the mech will be built around could more accurately be designed and dimensions calculated.

The design will enable customers to climb up the rail at the rear, sit down on the pilot seat which will then drive them forward into the cockpit.  The top of the cockpit will be 4m (13') above the floor while the top of the gun will be close to 6m (20').


The mech will be sculpted from expanded polystyrene but first we need to create the steel skeleton.

The legs are now complete as is most of the torso, however as it stands 4 metres tall at this stage we can't erect it fully in place, hence the following images demonstrate which bits are which and how large the finished mech will be.

Firstly the legs and waist:


Then the torso; we have only built the shoulder structure so far - the cockpit is still to come.

Simon has now finished welding the cockpit, so the torso is virtually complete.  Here is a mock up of the cockpit in the finished model to show how large this display will be!  Note that the green line on the ground plane is directly below the cockpit to give you some idea of the scale!

Here Alexander is modelling the pilot's helmet :-)

Our first test of the full design - this was important so we could judge the stability under various loadings.

testing the design

Sculpting the hand, before and after!

 Finger parts hand ready for painting